Friday, November 7, 2014

Game Design: Camera Move

For my Game Design class we were asked to research a potential camera move that we might use in our upcoming trailer project.

The shot I chose was from Boromir's Death scene from The Fellowship of the Ring. There is this really cool continuous down shot that shows off the scale of the battle. Obviously our trailer wont be quite as epic and the tone will be different. I just though the camera move was interesting and had potential to be pretty cool.

The shot starts around the 20 second mark.