For class we we're learning MEL/Python and were asked to make a post about 10 scripts that we might possibly want to create in the future. Here are my 10:
1. Freeze transforms, deletes history, centers pivot, moves to center of world and exports as FBX
2. Assigns new lambert and applies a new checker texture to the selected mesh
3. Selects objects in scene and assigns random wireframe colors to them
4. Assigns new lambert to selected mesh with randomized color
5. Creates a second UV set for a bulk of selected objects
6. Initial setup Maya settings script for working in UDK based on course site:
a. Border Edges/ Width b. Undo Queue to Infinite
c. Z Axis up
d. Near Clip on all cameras to 1 Far Clip on all cameras to 100000
e. Changes grid size
i. Length and Width = 512
ii. Gridlines = 16
iii. Subdivisions = 1
7. Toggles the Polygon Display > Normals for all the objects in the scene
8. Toggles between Textured and Silhouette Mode (Black Lambert)
9. Assigns a mental ray material to selected objects with 90% matte blend (for paint overs)
10. Renders the objects in view-port using custom settings for mental ray (for paint overs)
a. HD 1080 aspect ratio
b. Production quality preset
c. Creates a physical sun and sky node
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