Monday, August 25, 2014

Platformer Level Layout

For my Game Design class we were tasked with creating a level layout for a possible Platformer tutorial level. I thought it would be fun to reuse some of the assets I made over the summer for my Bazaar.

What is the conflict?
 The player has very little money and has had to steal to basically get by day to day. Today is the day they get caught. The player must navigate the streets of the bazaar and avoid the guards looking to take them to jail.

Where is it?
 On the streets of a bazaar.

What time of the year is is?
Late summer.

What time of the day is is?
Midday.

Who else lives here?
Merchants, Beggars, Guards

What does the architecture look like?
Middle Eastern / Moroccan /Arabian  

What happened to the environment prior to the player getting there?
Merchants opened shop for the day to sell their goods.

How did the player arrive in this environment? What brought them here?
The player walked into the bazaar via a street entrance. They are here to steal goods such as fruit/clothing/etc.







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